Defines a CIE Luv color

C# | Visual Basic | Visual C++ |
public struct Luv : IColor, IEquatable<Luv>
Public Structure Luv _ Implements IColor, IEquatable(Of Luv)
public value class Luv : IColor, IEquatable<Luv>

All Members | Constructors | Methods | Properties | ||
Icon | Member | Description |
---|---|---|
![]() | Luv(Double, Double, Double) | Create a CIE Lab color using the specific values |
![]() | Dimension |
Get the dimension of this color
|
![]() | Equals(Luv) |
Return true if the two color equals
|
![]() | Equals(Object) | Indicates whether this instance and a specified object are equal. (Inherited from ValueType.) |
![]() | Finalize()()() | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.) |
![]() | GetHashCode()()() | Returns the hash code for this instance. (Inherited from ValueType.) |
![]() | GetType()()() | Gets the Type of the current instance. (Inherited from Object.) |
![]() | MCvScalar |
Get or Set the equivalent MCvScalar value
|
![]() | MemberwiseClone()()() | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | ToString()()() |
Represent this color as a String
(Overrides ValueType.ToString()()().) |
![]() | X | The intensity of the x color channel |
![]() | Y | The intensity of the y color channel |
![]() | Z | The intensity of the z color channel |