a Blob Seq

C# | Visual Basic | Visual C++ |
public class BlobSeq : UnmanagedObject
Public Class BlobSeq _ Inherits UnmanagedObject
public ref class BlobSeq : public UnmanagedObject

All Members | Constructors | Methods | Properties | Fields | |
Icon | Member | Description |
---|---|---|
![]() | BlobSeq(IntPtr) |
Create a BlobSeq from the given pointer
|
![]() | BlobSeq()()() |
Create a empty BlobSeq
|
![]() | _ptr |
A pointer to the unmanaged object
(Inherited from UnmanagedObject.) |
![]() | Count |
Get the total number of blob in the sequence
|
![]() | Dispose()()() |
The dispose function that implements IDisposable interface
(Inherited from DisposableObject.) |
![]() | Dispose(Boolean) |
Release the all the memory associate with this object
(Inherited from DisposableObject.) |
![]() | DisposeObject()()() |
Release the BlobSeq
(Overrides DisposableObject.DisposeObject()()().) |
![]() | Equals(Object) | (Inherited from Object.) |
![]() | Finalize()()() |
Destructor
(Inherited from DisposableObject.) |
![]() | GetHashCode()()() | Serves as a hash function for a particular type. (Inherited from Object.) |
![]() | GetType()()() | Gets the Type of the current instance. (Inherited from Object.) |
![]() | Item[([(Int32])]) |
Return the specific blob
|
![]() | MemberwiseClone()()() | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | Ptr |
Pointer to the unmanaged object
(Inherited from UnmanagedObject.) |
![]() | ToString()()() | (Inherited from Object.) |
