A circle

C# | Visual Basic | Visual C++ |
public struct CircleF : IEquatable<CircleF>
Public Structure CircleF _ Implements IEquatable(Of CircleF)
public value class CircleF : IEquatable<CircleF>

All Members | Constructors | Methods | Properties | ||
Icon | Member | Description |
---|---|---|
![]() | CircleF(PointF, Single) | Create a circle with the specific center and radius |
![]() | Area | The area of the circle |
![]() | Center | Get or Set the center of the circle |
![]() | Equals(CircleF) |
Compare this circle with circle2 |
![]() | Equals(Object) | Indicates whether this instance and a specified object are equal. (Inherited from ValueType.) |
![]() | Finalize()()() | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.) |
![]() | GetHashCode()()() | Returns the hash code for this instance. (Inherited from ValueType.) |
![]() | GetType()()() | Gets the Type of the current instance. (Inherited from Object.) |
![]() | MemberwiseClone()()() | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | Radius | The radius of the circle |
![]() | ToString()()() | Returns the fully qualified type name of this instance. (Inherited from ValueType.) |