Create a spill tree from the specific feature descriptors
Namespace:
Emgu.CVAssembly: Emgu.CV (in Emgu.CV.dll) Version: 2.0.1.0 (2.0.1.0)
Syntax
C# |
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public FeatureTree( Matrix<float> descriptors, int naive, double rho, double tau ) |
Visual Basic (Declaration) |
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Public Sub New ( _ descriptors As Matrix(Of Single), _ naive As Integer, _ rho As Double, _ tau As Double _ ) |
Visual C++ |
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public: FeatureTree( Matrix<float>^ descriptors, int naive, double rho, double tau ) |
Parameters
- descriptors
- Type: Emgu.CV..::.Matrix<(Of <(Single>)>)
The array of feature descriptors
- naive
- Type: System..::.Int32
A good value is 50
- rho
- Type: System..::.Double
A good value is .7
- tau
- Type: System..::.Double
A good value is .1