calculates matrix of perspective transform such that:
(t_i x'_i,t_i y'_i,t_i)^T=map_matrix (x_i,y_i,1)^T
where dst(i)=(x'_i,y'_i), src(i)=(x_i,y_i), i=0..3.
Namespace:
Emgu.CVAssembly: Emgu.CV (in Emgu.CV.dll) Version: 2.0.1.0 (2.0.1.0)
Syntax
C# |
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public static IntPtr cvGetPerspectiveTransform( PointF[] src, PointF[] dst, IntPtr mapMatrix ) |
Visual Basic (Declaration) |
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Public Shared Function cvGetPerspectiveTransform ( _ src As PointF(), _ dst As PointF(), _ mapMatrix As IntPtr _ ) As IntPtr |
Visual C++ |
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public: static IntPtr cvGetPerspectiveTransform( array<PointF>^ src, array<PointF>^ dst, IntPtr mapMatrix ) |
Parameters
- src
- Type: array<
System.Drawing..::.PointF
>[]()[]
Coordinates of 4 quadrangle vertices in the source image
- dst
- Type: array<
System.Drawing..::.PointF
>[]()[]
Coordinates of the 4 corresponding quadrangle vertices in the destination image
- mapMatrix
- Type: System..::.IntPtr
Pointer to the destination 3x3 matrix