Create a spill tree from the specific feature descriptors
Namespace:
Emgu.CVAssembly: Emgu.CV (in Emgu.CV.dll) Version: 2.0.1.0 (2.0.1.0)
Syntax
C# |
---|
public FeatureTree( float[][] descriptors, int naive, double rho, double tau ) |
Visual Basic (Declaration) |
---|
Public Sub New ( _ descriptors As Single()(), _ naive As Integer, _ rho As Double, _ tau As Double _ ) |
Visual C++ |
---|
public: FeatureTree( array<array<float>^>^ descriptors, int naive, double rho, double tau ) |
Parameters
- descriptors
- Type: array<
array<
System..::.Single
>[]()[]
>[]()[]
The array of feature descriptors
- naive
- Type: System..::.Int32
A good value is 50
- rho
- Type: System..::.Double
A good value is .7
- tau
- Type: System..::.Double
A good value is .1