A 3D rotation matrix
Namespace:
Emgu.CVAssembly: Emgu.CV (in Emgu.CV.dll) Version: 2.0.1.0 (2.0.1.0)
Syntax
C# |
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[SerializableAttribute] public class RotationVector3D : Matrix<double> |
Visual Basic (Declaration) |
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<SerializableAttribute> _ Public Class RotationVector3D _ Inherits Matrix(Of Double) |
Visual C++ |
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[SerializableAttribute] public ref class RotationVector3D : public Matrix<double> |
Inheritance Hierarchy
System..::.Object
Emgu.Util..::.DisposableObject
Emgu.Util..::.UnmanagedObject
Emgu.CV..::.CvArray<(Of <(Double>)>)
Emgu.CV..::.Matrix<(Of <(Double>)>)
Emgu.CV..::.RotationVector3D
Emgu.Util..::.DisposableObject
Emgu.Util..::.UnmanagedObject
Emgu.CV..::.CvArray<(Of <(Double>)>)
Emgu.CV..::.Matrix<(Of <(Double>)>)
Emgu.CV..::.RotationVector3D