Fill the (3x3) rotation matrix with the value such that it represent the quaternions

Namespace:  Emgu.CV
Assembly:  Emgu.CV (in Emgu.CV.dll) Version: 2.1.0.793 (2.1.0.793)

Syntax

         
 C#  Visual Basic  Visual C++ 
public void GetRotationMatrix(
	Matrix<double> rotation
)
Public Sub GetRotationMatrix ( _
	rotation As Matrix(Of Double) _
)
public:
void GetRotationMatrix(
	Matrix<double>^ rotation
)

Parameters

rotation
Matrix<(Of <(Double>)>)
The (3x3) rotation matrix which values will be set to represent this quaternions

See Also