A unit quaternions that defines rotation in 3D
Namespace: Emgu.CVAssembly: Emgu.CV (in Emgu.CV.dll) Version: 2.2.0.1010 (2.2.0.1010)
Syntax
C# | Visual Basic | Visual C++ |
[SerializableAttribute] public struct Quaternions : IEquatable<Quaternions>
<SerializableAttribute> _ Public Structure Quaternions _ Implements IEquatable(Of Quaternions)
[SerializableAttribute] public value class Quaternions : IEquatable<Quaternions>
Members
All Members | Constructors ![]() | Fields ![]() | Properties ![]() | Methods ![]() |
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Member | Description | |
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![]() | Quaternions(Double, Double, Double, Double) |
Create a quaternion with the specific values
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![]() | AxisAngle |
Get or set the equaivalent axis angle representation. (x,y,z) is the rotatation axis and |(x,y,z)| is the rotation angle in radians
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![]() ![]() | Empty |
Get the quaternions that represent a rotation of 0 degrees.
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![]() | Equals(Object) |
Indicates whether this instance and a specified object are equal.
(Inherited from ValueType.) |
![]() | Equals(Quaternions) |
Check if this quaternions equals to other |
![]() | Finalize()()()() |
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.) |
![]() | GetEuler(Double%, Double%, Double%) |
Get the equaivalent euler angle
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![]() | GetHashCode()()()() |
Returns the hash code for this instance.
(Inherited from ValueType.) |
![]() | GetRotationMatrix(Matrix<(Of <<'(Double>)>>)) |
Fill the (3x3) rotation matrix with the value such that it represent the quaternions
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![]() | GetType()()()() |
Gets the Type of the current instance.
(Inherited from Object.) |
![]() | MemberwiseClone()()()() |
Creates a shallow copy of the current Object.
(Inherited from Object.) |
![]() | Multiply(Quaternions) |
Multiply the current Quaternions with quaternionsOther |
![]() ![]() | Multiply(Quaternions, Quaternions) |
Computes the multiplication of two quaternions
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![]() | RotatePoint(MCvPoint3D64f) |
Rotate the specific point and return the result
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![]() | RotatePoints(Matrix<(Of <<'(Double>)>>), Matrix<(Of <<'(Double>)>>)) |
Rotate the points in pointsSrc and save the result in pointsDst. Inplace operation is supported (pointsSrc == pointsDst).
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![]() | RotationAngle |
Get the rotation angle in radian
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![]() | RotationAxis |
Get the rotation axis of the quaternion
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![]() | SetEuler(Double, Double, Double) |
Set the value of the quaternions using euler angle
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![]() | Slerp(Quaternions, Double) |
Perform quaternions linear interpolation
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![]() | ToString()()()() |
Returns the fully qualified type name of this instance.
(Inherited from ValueType.) |
![]() | W |
The W component of the quaternion: the value for cos(rotation angle / 2)
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![]() | X |
The X component of the vector: rotation axis * sin(rotation angle / 2)
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![]() | Y |
The Y component of the vector: rotation axis * sin(rotation angle / 2)
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![]() | Z |
The Z component of the vector: rotation axis * sin(rotation angle / 2)
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