A foreground detector
Namespace: Emgu.CV.VideoSurveillanceAssembly: Emgu.CV (in Emgu.CV.dll) Version: 2.2.0.1010 (2.2.0.1010)
Syntax
C# | Visual Basic | Visual C++ |
public class FGDetector<TColor> : UnmanagedObject, IBGFGDetector<TColor> where TColor : struct, new(), IColor
Public Class FGDetector(Of TColor As {Structure, New, IColor}) _ Inherits UnmanagedObject _ Implements IBGFGDetector(Of TColor)
generic<typename TColor> where TColor : value class, gcnew(), IColor public ref class FGDetector : public UnmanagedObject, IBGFGDetector<TColor>
Type Parameters
- TColor
[Missing <typeparam name="TColor"/> documentation for "T:Emgu.CV.VideoSurveillance.FGDetector`1"]
Members
All Members | Constructors ![]() | Fields ![]() | Properties ![]() | Methods ![]() |
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Member | Description | |
---|---|---|
![]() | FGDetector<(Of <(<'TColor>)>)>(FORGROUND_DETECTOR_TYPE) |
Create a foreground detector of the specific type
|
![]() | _ptr |
A pointer to the unmanaged object
(Inherited from UnmanagedObject.) |
![]() | BackgroundMask |
Get the background mask
|
![]() | Dispose()()()() |
The dispose function that implements IDisposable interface
(Inherited from DisposableObject.) |
![]() | DisposeObject()()()() |
Release the foreground detector
(Overrides DisposableObject..::..DisposeObject()()()().) |
![]() | Equals(Object) | (Inherited from Object.) |
![]() | Finalize()()()() |
Destructor
(Inherited from DisposableObject.) |
![]() | ForgroundMask |
Get the foreground mask from the detector
|
![]() | GetHashCode()()()() |
Serves as a hash function for a particular type.
(Inherited from Object.) |
![]() | GetType()()()() |
Gets the Type of the current instance.
(Inherited from Object.) |
![]() | MemberwiseClone()()()() |
Creates a shallow copy of the current Object.
(Inherited from Object.) |
![]() | Ptr |
Pointer to the unmanaged object
(Inherited from UnmanagedObject.) |
![]() | ReleaseManagedResources()()()() |
Release the managed resources. This function will be called during the disposal of the current object.
override ride this function if you need to call the Dispose() function on any managed IDisposable object created by the current object
(Inherited from DisposableObject.) |
![]() | ToString()()()() | (Inherited from Object.) |
![]() | Update(Image<(Of <<'(TColor, Byte>)>>)) |
Update the foreground detector using the specific image
|
Inheritance Hierarchy
System..::..Object
Emgu.Util..::..DisposableObject
Emgu.Util..::..UnmanagedObject
Emgu.CV.VideoSurveillance..::..FGDetector<(Of <(<'TColor>)>)>
Emgu.Util..::..DisposableObject
Emgu.Util..::..UnmanagedObject
Emgu.CV.VideoSurveillance..::..FGDetector<(Of <(<'TColor>)>)>