Calculates the matrix of an affine transform such that: (x'_i,y'_i)^T=map_matrix (x_i,y_i,1)^T where dst(i)=(x'_i,y'_i), src(i)=(x_i,y_i), i=0..2.

Namespace: Emgu.CV
Assembly: Emgu.CV (in Emgu.CV.dll) Version: 2.2.1.1150 (2.2.1.1150)

Syntax

         
 C#  Visual Basic  Visual C++ 
public static RotationMatrix2D<double> GetAffineTransform(
	PointF[] src,
	PointF[] dest
)
Public Shared Function GetAffineTransform ( _
	src As PointF(), _
	dest As PointF() _
) As RotationMatrix2D(Of Double)
public:
static RotationMatrix2D<double>^ GetAffineTransform(
	array<PointF>^ src, 
	array<PointF>^ dest
)

Parameters

src
array<PointF>[]()[][]
Coordinates of 3 triangle vertices in the source image. If the array contains more than 3 points, only the first 3 will be used
dest
array<PointF>[]()[][]
Coordinates of the 3 corresponding triangle vertices in the destination image. If the array contains more than 3 points, only the first 3 will be used

Return Value

The 2x3 rotation matrix that defines the Affine transform

See Also