A 3D triangle
Namespace: Emgu.CV.StructureAssembly: Emgu.CV (in Emgu.CV.dll) Version: 2.2.1.1150 (2.2.1.1150)
Syntax
C# | Visual Basic | Visual C++ |
public struct Triangle3DF : IEquatable<Triangle3DF>
Public Structure Triangle3DF _ Implements IEquatable(Of Triangle3DF)
public value class Triangle3DF : IEquatable<Triangle3DF>
Members
All Members | Constructors ![]() | Properties ![]() | Methods ![]() |
![]() ![]() | ![]() ![]() ![]() | ![]() ![]() | ![]() ![]() ![]() ![]() |
Member | Description | |
---|---|---|
![]() | Triangle3DF(MCvPoint3D32f, MCvPoint3D32f, MCvPoint3D32f) |
Create a triangle using the specific vertices
|
![]() | Area |
Get the area of this triangle
|
![]() | Centeroid |
Returns the centroid of this triangle
|
![]() | Equals(Object) |
Indicates whether this instance and a specified object are equal.
(Inherited from ValueType.) |
![]() | Equals(Triangle3DF) |
Compare two triangles and return true if equal
|
![]() | Finalize()()()() |
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.) |
![]() | GetHashCode()()()() |
Returns the hash code for this instance.
(Inherited from ValueType.) |
![]() | GetType()()()() |
Gets the Type of the current instance.
(Inherited from Object.) |
![]() | MemberwiseClone()()()() |
Creates a shallow copy of the current Object.
(Inherited from Object.) |
![]() | Normal |
Get the normal of this triangle
|
![]() | ToString()()()() |
Returns the fully qualified type name of this instance.
(Inherited from ValueType.) |
![]() | V0 |
One of the vertex of the triangle
|
![]() | V1 |
One of the vertex of the triangle
|
![]() | V2 |
One of the vertex of the triangle
|