calculates matrix of perspective transform such that: (t_i x'_i,t_i y'_i,t_i)^T=map_matrix (x_i,y_i,1)^T where dst(i)=(x'_i,y'_i), src(i)=(x_i,y_i), i=0..3.

Namespace: Emgu.CV
Assembly: Emgu.CV (in Emgu.CV.dll) Version: 2.2.1.1150 (2.2.1.1150)

Syntax

         
 C#  Visual Basic  Visual C++ 
public static IntPtr cvGetPerspectiveTransform(
	PointF[] src,
	PointF[] dst,
	IntPtr mapMatrix
)
Public Shared Function cvGetPerspectiveTransform ( _
	src As PointF(), _
	dst As PointF(), _
	mapMatrix As IntPtr _
) As IntPtr
public:
static IntPtr cvGetPerspectiveTransform(
	array<PointF>^ src, 
	array<PointF>^ dst, 
	IntPtr mapMatrix
)

Parameters

src
array<PointF>[]()[][]
Coordinates of 4 quadrangle vertices in the source image
dst
array<PointF>[]()[][]
Coordinates of the 4 corresponding quadrangle vertices in the destination image
mapMatrix
IntPtr
Pointer to the destination 3x3 matrix

Return Value

Pointer to the perspective transform matrix

See Also