calculates matrix of perspective transform such that:
(t_i x'_i,t_i y'_i,t_i)^T=map_matrix (x_i,y_i,1)T
where dst(i)=(x'_i,y'_i), src(i)=(x_i,y_i), i=0..3.
Namespace: Emgu.CVAssembly: Emgu.CV (in Emgu.CV.dll) Version: 2.2.1.1150 (2.2.1.1150)
Syntax
C# | Visual Basic | Visual C++ |
Parameters
- src
- IntPtr
Coordinates of 4 quadrangle vertices in the source image
- dst
- IntPtr
Coordinates of the 4 corresponding quadrangle vertices in the destination image
- mapMatrix
- IntPtr
Pointer to the destination 3x3 matrix