Makes multi-channel array out of several single-channel arrays

Namespace: Emgu.CV.GPU
Assembly: Emgu.CV.GPU (in Emgu.CV.GPU.dll) Version: 2.2.1.1106 (2.2.1.1106)

Syntax

         
 C#  Visual Basic  Visual C++ 
public static void gpuMatMerge(
	IntPtr srcArr,
	IntPtr dst,
	IntPtr stream
)
Public Shared Sub gpuMatMerge ( _
	srcArr As IntPtr, _
	dst As IntPtr, _
	stream As IntPtr _
)
public:
static void gpuMatMerge(
	IntPtr srcArr, 
	IntPtr dst, 
	IntPtr stream
)

Parameters

srcArr
IntPtr
Pointer to an array of single channel GpuMat pointers
dst
IntPtr
The multi-channel gpuMat
stream
IntPtr
Use a Stream to call the function asynchronously (non-blocking) or IntPtr.Zero to call the function synchronously (blocking).

See Also