Calculates per-element bit-wise logical and of two arrays: dst(I)=src1(I) & src2(I) if mask(I)!=0 In the case of floating-point arrays their bit representations are used for the operation. All the arrays must have the same type, except the mask, and the same size

Namespace: Emgu.CV.GPU
Assembly: Emgu.CV.GPU (in Emgu.CV.GPU.dll) Version: 2.2.1.1106 (2.2.1.1106)

Syntax

         
 C#  Visual Basic  Visual C++ 
public static void gpuMatBitwiseAnd(
	IntPtr src1,
	IntPtr src2,
	IntPtr dst,
	IntPtr mask,
	IntPtr stream
)
Public Shared Sub gpuMatBitwiseAnd ( _
	src1 As IntPtr, _
	src2 As IntPtr, _
	dst As IntPtr, _
	mask As IntPtr, _
	stream As IntPtr _
)
public:
static void gpuMatBitwiseAnd(
	IntPtr src1, 
	IntPtr src2, 
	IntPtr dst, 
	IntPtr mask, 
	IntPtr stream
)

Parameters

src1
IntPtr
The first source array
src2
IntPtr
The second source array
dst
IntPtr
The destination array
mask
IntPtr
Mask, 8-bit single channel array; specifies elements of destination array to be changed. Use IntPtr.Zero if not needed.
stream
IntPtr
Use a Stream to call the function asynchronously (non-blocking) or IntPtr.Zero to call the function synchronously (blocking).

See Also