Fill the (3x3) rotation matrix with the value such that it represent the quaternions

Namespace: Emgu.CV
Assembly: Emgu.CV (in Emgu.CV.dll) Version: 2.2.1.1150 (2.2.1.1150)

Syntax

         
 C#  Visual Basic  Visual C++ 
public void GetRotationMatrix(
	Matrix<double> rotation
)
Public Sub GetRotationMatrix ( _
	rotation As Matrix(Of Double) _
)
public:
void GetRotationMatrix(
	Matrix<double>^ rotation
)

Parameters

rotation
Matrix<(Of <(<'Double>)>)>
The (3x3) rotation matrix which values will be set to represent this quaternions

See Also