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Convert this GpuMat to different depth
Namespace: Emgu.CV.GPUAssembly: Emgu.CV.GPU (in Emgu.CV.GPU.dll) Version: 2.3.0.1416 (2.3.0.1416)
Syntax
C# |
---|
public GpuMat<TOtherDepth> Convert<TOtherDepth>(
Stream stream
)
where TOtherDepth : new()
|
Visual Basic |
---|
Public Function Convert(Of TOtherDepth As New) ( _
stream As Stream _
) As GpuMat(Of TOtherDepth) |
Visual C++ |
---|
public:
generic<typename TOtherDepth>
where TOtherDepth : gcnew()
GpuMat<TOtherDepth>^ Convert(
Stream^ stream
) |
Parameters
- stream
- Type: Emgu.CV.GPU..::..Stream
Use a Stream to call the function asynchronously (non-blocking) or null to call the function synchronously (blocking).
Type Parameters
- TOtherDepth
- The depth type to convert to
Return Value
GpuMat of different depth
See Also