http://www.emgu.com
Assembly: Emgu.CV (in Emgu.CV.dll) Version: 2.3.0.1416 (2.3.0.1416)
A (2x3) 2D rotation matrix. This Matrix defines an Affine Transform
Namespace: Emgu.CVAssembly: Emgu.CV (in Emgu.CV.dll) Version: 2.3.0.1416 (2.3.0.1416)
Syntax
C# |
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[SerializableAttribute] public class RotationMatrix2D<T> : Matrix<T> where T : struct, new() |
Visual Basic |
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<SerializableAttribute> _ Public Class RotationMatrix2D(Of T As {Structure, New}) _ Inherits Matrix(Of T) |
Visual C++ |
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[SerializableAttribute] generic<typename T> where T : value class, gcnew() public ref class RotationMatrix2D : public Matrix<T> |
Type Parameters
- T
- The depth of the rotation matrix, should be float / double
Inheritance Hierarchy
System..::..Object
Emgu.Util..::..DisposableObject
Emgu.Util..::..UnmanagedObject
Emgu.CV..::..CvArray<(Of <(<'T>)>)>
Emgu.CV..::..Matrix<(Of <(<'T>)>)>
Emgu.CV..::..RotationMatrix2D<(Of <(<'T>)>)>
Emgu.Util..::..DisposableObject
Emgu.Util..::..UnmanagedObject
Emgu.CV..::..CvArray<(Of <(<'T>)>)>
Emgu.CV..::..Matrix<(Of <(<'T>)>)>
Emgu.CV..::..RotationMatrix2D<(Of <(<'T>)>)>