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Assembly: Emgu.CV (in Emgu.CV.dll) Version: 2.3.0.1416 (2.3.0.1416)
Constructs a spill tree index of the given feature vectors. The lifetime of the desc matrix must exceed that of the returned tree. I.e., no copy is made of the vectors.
Namespace: Emgu.CVAssembly: Emgu.CV (in Emgu.CV.dll) Version: 2.3.0.1416 (2.3.0.1416)
Syntax
C# |
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public static IntPtr cvCreateSpillTree( IntPtr desc, int naive, double rho, double tau ) |
Visual Basic |
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Public Shared Function cvCreateSpillTree ( _ desc As IntPtr, _ naive As Integer, _ rho As Double, _ tau As Double _ ) As IntPtr |
Visual C++ |
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public: static IntPtr cvCreateSpillTree( IntPtr desc, int naive, double rho, double tau ) |
Parameters
- desc
- Type: System..::..IntPtr
n x d matrix of n d-dimensional feature vectors (CV_32FC1 or CV_64FC1)
- naive
- Type: System..::..Int32
[Missing <param name="naive"/> documentation for "M:Emgu.CV.CvInvoke.cvCreateSpillTree(System.IntPtr,System.Int32,System.Double,System.Double)"]
- rho
- Type: System..::..Double
[Missing <param name="rho"/> documentation for "M:Emgu.CV.CvInvoke.cvCreateSpillTree(System.IntPtr,System.Int32,System.Double,System.Double)"]
- tau
- Type: System..::..Double
[Missing <param name="tau"/> documentation for "M:Emgu.CV.CvInvoke.cvCreateSpillTree(System.IntPtr,System.Int32,System.Double,System.Double)"]