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The Quaternions type exposes the following members.
Constructors
Name | Description | |
---|---|---|
![]() | Quaternions |
Create a quaternion with the specific values
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Methods
Name | Description | |
---|---|---|
![]() | Conjugate |
Compute the conjugate of the quaternions
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![]() | Equals(Object) |
Indicates whether this instance and a specified object are equal.
(Inherited from ValueType.) |
![]() | Equals(Quaternions) |
Check if this quaternions equals to other |
![]() | Finalize |
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.) |
![]() | GetEuler |
Get the equaivalent euler angle
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![]() | GetHashCode |
Returns the hash code for this instance.
(Inherited from ValueType.) |
![]() | GetRotationMatrix |
Fill the (3x3) rotation matrix with the value such that it represent the quaternions
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![]() | GetType |
Gets the Type of the current instance.
(Inherited from Object.) |
![]() | MemberwiseClone |
Creates a shallow copy of the current Object.
(Inherited from Object.) |
![]() | Multiply |
Multiply the current Quaternions with quaternionsOther |
![]() | RotatePoint |
Rotate the specific point and return the result
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![]() | RotatePoints |
Rotate the points in pointsSrc and save the result in pointsDst. Inplace operation is supported (pointsSrc == pointsDst).
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![]() | SetEuler |
Set the value of the quaternions using euler angle
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![]() | Slerp |
Perform quaternions linear interpolation
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![]() | ToString |
Get the string representation of the Quaternions
(Overrides ValueType..::..ToString()()()().) |
Operators
Name | Description | |
---|---|---|
![]() ![]() | Multiply |
Computes the multiplication of two quaternions
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Fields
Name | Description | |
---|---|---|
![]() ![]() | Empty |
Get the quaternions that represent a rotation of 0 degrees.
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Properties
Name | Description | |
---|---|---|
![]() | AxisAngle |
Get or set the equaivalent axis angle representation. (x,y,z) is the rotatation axis and |(x,y,z)| is the rotation angle in radians
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![]() | RotationAngle |
Get the rotation angle in radian
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![]() | RotationAxis |
Get the rotation axis of the quaternion
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![]() | W |
The W component of the quaternion: the value for cos(rotation angle / 2)
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![]() | X |
The X component of the vector: rotation axis * sin(rotation angle / 2)
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![]() | Y |
The Y component of the vector: rotation axis * sin(rotation angle / 2)
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![]() | Z |
The Z component of the vector: rotation axis * sin(rotation angle / 2)
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