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Assembly: Emgu.CV.GPU (in Emgu.CV.GPU.dll) Version: 2.3.0.1416 (2.3.0.1416)
Erodes the image (applies the local minimum operator).
Supports CV_8UC1, CV_8UC4 type.
Namespace: Emgu.CV.GPUAssembly: Emgu.CV.GPU (in Emgu.CV.GPU.dll) Version: 2.3.0.1416 (2.3.0.1416)
Syntax
C# |
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public static void Erode( IntPtr src, IntPtr dst, IntPtr kernel, Point anchor, int iterations, IntPtr stream ) |
Visual Basic |
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Public Shared Sub Erode ( _ src As IntPtr, _ dst As IntPtr, _ kernel As IntPtr, _ anchor As Point, _ iterations As Integer, _ stream As IntPtr _ ) |
Visual C++ |
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public: static void Erode( IntPtr src, IntPtr dst, IntPtr kernel, Point anchor, int iterations, IntPtr stream ) |
Parameters
- src
- Type: System..::..IntPtr
The source GpuMat
- dst
- Type: System..::..IntPtr
The destination GpuMat
- kernel
- Type: System..::..IntPtr
The morphology kernel, pointer to an CvArr. If it is IntPtr.Zero, a 3x3 rectangular structuring element is used.
- anchor
- Type: System.Drawing..::..Point
The center of the kernel. User (-1, -1) for the default kernel center.
- iterations
- Type: System..::..Int32
The number of iterations morphology is applied
- stream
- Type: System..::..IntPtr
Use a Stream to call the function asynchronously (non-blocking) or IntPtr.Zero to call the function synchronously (blocking).