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Assembly: Emgu.CV.GPU (in Emgu.CV.GPU.dll) Version: 2.3.0.1416 (2.3.0.1416)
Warps the image using affine transformation
Namespace: Emgu.CV.GPUAssembly: Emgu.CV.GPU (in Emgu.CV.GPU.dll) Version: 2.3.0.1416 (2.3.0.1416)
Syntax
C# |
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public static void WarpAffine( IntPtr src, IntPtr dst, IntPtr M, INTER flags, IntPtr stream ) |
Visual Basic |
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Public Shared Sub WarpAffine ( _ src As IntPtr, _ dst As IntPtr, _ M As IntPtr, _ flags As INTER, _ stream As IntPtr _ ) |
Visual C++ |
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public: static void WarpAffine( IntPtr src, IntPtr dst, IntPtr M, INTER flags, IntPtr stream ) |
Parameters
- src
- Type: System..::..IntPtr
The source GpuMat
- dst
- Type: System..::..IntPtr
The destination GpuMat
- M
- Type: System..::..IntPtr
The 2x3 transformation matrix (pointer to CvArr)
- flags
- Type: Emgu.CV.CvEnum..::..INTER
Supports NN, LINEAR, CUBIC
- stream
- Type: System..::..IntPtr
Use a Stream to call the function asynchronously (non-blocking) or IntPtr.Zero to call the function synchronously (blocking).