http://www.emgu.com
A (2x3) 2D rotation matrix. This Matrix defines an Affine Transform

Namespace: Emgu.CV
Assembly: Emgu.CV (in Emgu.CV.dll) Version: 2.4.0.1717 (2.4.0.1717)

Syntax

C#
[SerializableAttribute]
public class RotationMatrix2D<T> : Matrix<T>
where T : struct, new()
Visual Basic
<SerializableAttribute> _
Public Class RotationMatrix2D(Of T As {Structure, New}) _
	Inherits Matrix(Of T)
Visual C++
[SerializableAttribute]
generic<typename T>
where T : value class, gcnew()
public ref class RotationMatrix2D : public Matrix<T>

Type Parameters

T
The depth of the rotation matrix, should be float / double

Inheritance Hierarchy

System..::..Object
  Emgu.Util..::..DisposableObject
    Emgu.Util..::..UnmanagedObject
      Emgu.CV..::..CvArray<(Of <(<'T>)>)>
        Emgu.CV..::..Matrix<(Of <(<'T>)>)>
          Emgu.CV..::..RotationMatrix2D<(Of <(<'T>)>)>

See Also