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Create a spill tree from the specific feature descriptors

Namespace: Emgu.CV
Assembly: Emgu.CV (in Emgu.CV.dll) Version: 2.4.0.1717 (2.4.0.1717)

Syntax

C#
public FeatureTree(
	float[][] descriptors,
	int naive,
	double rho,
	double tau
)
Visual Basic
Public Sub New ( _
	descriptors As Single()(), _
	naive As Integer, _
	rho As Double, _
	tau As Double _
)
Visual C++
public:
FeatureTree(
	array<array<float>^>^ descriptors, 
	int naive, 
	double rho, 
	double tau
)

Parameters

descriptors
Type: array<array<System..::..Single>[]()[][]>[]()[][]
The array of feature descriptors
naive
Type: System..::..Int32
A good value is 50
rho
Type: System..::..Double
A good value is .7
tau
Type: System..::..Double
A good value is .1

See Also