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[Missing <summary> documentation for "M:Emgu.CV.HOGDescriptor.Compute(Emgu.CV.Image{Emgu.CV.Structure.Bgr,System.Byte},System.Drawing.Size,System.Drawing.Size,System.Drawing.Point[])"]

Namespace: Emgu.CV
Assembly: Emgu.CV (in Emgu.CV.dll) Version: 2.4.10.1935 (2.4.10.1935)

Syntax

C#
public float[] Compute(
	Image<Bgr, byte> image,
	Size winStride,
	Size padding,
	Point[] locations
)
Visual Basic
Public Function Compute ( 
	image As Image(Of Bgr, Byte),
	winStride As Size,
	padding As Size,
	locations As Point()
) As Single()
Visual C++
public:
array<float>^ Compute(
	Image<Bgr, unsigned char>^ image, 
	Size winStride, 
	Size padding, 
	array<Point>^ locations
)
F#
member Compute : 
        image : Image<Bgr, byte> * 
        winStride : Size * 
        padding : Size * 
        locations : Point[] -> float32[] 

Parameters

image
Type: Emgu.CV..::..Image<(Of <(<'Bgr, Byte>)>)>
The image
winStride
Type: System.Drawing..::..Size
Window stride. Must be a multiple of block stride. Use Size.Empty for default
padding
Type: System.Drawing..::..Size
Padding. Use Size.Empty for default
locations
Type: array<System.Drawing..::..Point>[]()[][]
Locations for the computation. Can be null if not needed

Return Value

Type: array<Single>[]()[][]
The descriptor vector

See Also