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Computes element-wise quotient of the two GpuMat (c = scale * a / b).

Namespace: Emgu.CV.GPU
Assembly: Emgu.CV.GPU (in Emgu.CV.GPU.dll) Version: 2.4.10.1935 (2.4.10.1935)

Syntax

C#
public static void Divide(
	IntPtr a,
	IntPtr b,
	IntPtr c,
	double scale,
	IntPtr stream
)
Visual Basic
Public Shared Sub Divide ( 
	a As IntPtr,
	b As IntPtr,
	c As IntPtr,
	scale As Double,
	stream As IntPtr
)
Visual C++
public:
static void Divide(
	IntPtr a, 
	IntPtr b, 
	IntPtr c, 
	double scale, 
	IntPtr stream
)
F#
static member Divide : 
        a : IntPtr * 
        b : IntPtr * 
        c : IntPtr * 
        scale : float * 
        stream : IntPtr -> unit 

Parameters

a
Type: System..::..IntPtr
The first GpuMat
b
Type: System..::..IntPtr
The second GpuMat
c
Type: System..::..IntPtr
The element-wise quotient of the two GpuMat
scale
Type: System..::..Double
The scale
stream
Type: System..::..IntPtr
Use a Stream to call the function asynchronously (non-blocking) or IntPtr.Zero to call the function synchronously (blocking).

See Also