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Computes squared magnitude of each (x(i), y(i)) vector

Namespace: Emgu.CV.GPU
Assembly: Emgu.CV.GPU (in Emgu.CV.GPU.dll) Version: 2.4.10.1935 (2.4.10.1935)

Syntax

C#
public static void MagnitudeSqr(
	IntPtr x,
	IntPtr y,
	IntPtr magnitude,
	IntPtr stream
)
Visual Basic
Public Shared Sub MagnitudeSqr ( 
	x As IntPtr,
	y As IntPtr,
	magnitude As IntPtr,
	stream As IntPtr
)
Visual C++
public:
static void MagnitudeSqr(
	IntPtr x, 
	IntPtr y, 
	IntPtr magnitude, 
	IntPtr stream
)
F#
static member MagnitudeSqr : 
        x : IntPtr * 
        y : IntPtr * 
        magnitude : IntPtr * 
        stream : IntPtr -> unit 

Parameters

x
Type: System..::..IntPtr
The source GpuMat. Supports only floating-point type
y
Type: System..::..IntPtr
The source GpuMat. Supports only floating-point type
magnitude
Type: System..::..IntPtr
The destination GpuMat. Supports only floating-point type
stream
Type: System..::..IntPtr
Use a Stream to call the function asynchronously (non-blocking) or IntPtr.Zero to call the function synchronously (blocking).

See Also