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A Map is similar to an Image, except that the location of the pixels is defined by its area and resolution

Namespace: Emgu.CV
Assembly: Emgu.CV (in Emgu.CV.dll) Version: 2.4.10.1935 (2.4.10.1935)

Syntax

C#
[SerializableAttribute]
public class Map<TColor, TDepth> : Image<TColor, TDepth>
where TColor : struct, new(), IColor
where TDepth : new()
Visual Basic
<SerializableAttribute>
Public Class Map(Of TColor As {Structure, New, IColor}, TDepth As New)
	Inherits Image(Of TColor, TDepth)
Visual C++
[SerializableAttribute]
generic<typename TColor, typename TDepth>
where TColor : value class, gcnew(), IColor
where TDepth : gcnew()
public ref class Map : public Image<TColor, TDepth>
F#
[<SerializableAttribute>]
type Map<'TColor, 'TDepth when 'TColor : struct, new() and IColor when 'TDepth : new()> =  
    class
        inherit Image<'TColor, 'TDepth>
    end

Type Parameters

TColor
The color of this map
TDepth
The depth of this map

Inheritance Hierarchy

System..::..Object
  Emgu.Util..::..DisposableObject
    Emgu.Util..::..UnmanagedObject
      Emgu.CV..::..CvArray<(Of <(<'TDepth>)>)>
        Emgu.CV..::..Image<(Of <(<'TColor, TDepth>)>)>
          Emgu.CV..::..Map<(Of <(<'TColor, TDepth>)>)>

See Also