http://www.emgu.com
Create a spill tree from the specific feature descriptors

Namespace: Emgu.CV
Assembly: Emgu.CV (in Emgu.CV.dll) Version: 2.4.10.1935 (2.4.10.1935)

Syntax

C#
public FeatureTree(
	float[][] descriptors,
	int naive,
	double rho,
	double tau
)
Visual Basic
Public Sub New ( 
	descriptors As Single()(),
	naive As Integer,
	rho As Double,
	tau As Double
)
Visual C++
public:
FeatureTree(
	array<array<float>^>^ descriptors, 
	int naive, 
	double rho, 
	double tau
)
F#
new : 
        descriptors : float32[][] * 
        naive : int * 
        rho : float * 
        tau : float -> FeatureTree

Parameters

descriptors
Type: array<array<System..::..Single>[]()[][]>[]()[][]
The array of feature descriptors
naive
Type: System..::..Int32
A good value is 50
rho
Type: System..::..Double
A good value is .7
tau
Type: System..::..Double
A good value is .1

See Also