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Resize the GpuMat

Namespace: Emgu.CV.GPU
Assembly: Emgu.CV.GPU (in Emgu.CV.GPU.dll) Version: 2.4.10.1935 (2.4.10.1935)

Syntax

C#
public static void GpuMatResize(
	IntPtr src,
	IntPtr dst,
	INTER interpolation,
	IntPtr stream
)
Visual Basic
Public Shared Sub GpuMatResize ( 
	src As IntPtr,
	dst As IntPtr,
	interpolation As INTER,
	stream As IntPtr
)
Visual C++
public:
static void GpuMatResize(
	IntPtr src, 
	IntPtr dst, 
	INTER interpolation, 
	IntPtr stream
)
F#
static member GpuMatResize : 
        src : IntPtr * 
        dst : IntPtr * 
        interpolation : INTER * 
        stream : IntPtr -> unit 

Parameters

src
Type: System..::..IntPtr
The input GpuMat
dst
Type: System..::..IntPtr
The resulting GpuMat
interpolation
Type: Emgu.CV.CvEnum..::..INTER
The interpolation type
stream
Type: System..::..IntPtr
Use a Stream to call the function asynchronously (non-blocking) or IntPtr.Zero to call the function synchronously (blocking).

See Also