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Compute the descriptor given the image and the point location

Namespace: Emgu.CV.OpenCL
Assembly: Emgu.CV.OpenCL (in Emgu.CV.OpenCL.dll) Version: 2.4.10.1935 (2.4.10.1935)

Syntax

C#
public OclMat<float> ComputeDescriptorsRaw(
	OclImage<Gray, byte> image,
	OclImage<Gray, byte> mask,
	OclMat<float> keyPoints
)
Visual Basic
Public Function ComputeDescriptorsRaw ( 
	image As OclImage(Of Gray, Byte),
	mask As OclImage(Of Gray, Byte),
	keyPoints As OclMat(Of Single)
) As OclMat(Of Single)
Visual C++
public:
OclMat<float>^ ComputeDescriptorsRaw(
	OclImage<Gray, unsigned char>^ image, 
	OclImage<Gray, unsigned char>^ mask, 
	OclMat<float>^ keyPoints
)
F#
member ComputeDescriptorsRaw : 
        image : OclImage<Gray, byte> * 
        mask : OclImage<Gray, byte> * 
        keyPoints : OclMat<float32> -> OclMat<float32> 

Parameters

image
Type: Emgu.CV.OpenCL..::..OclImage<(Of <(<'Gray, Byte>)>)>
The image where the descriptor will be computed from
mask
Type: Emgu.CV.OpenCL..::..OclImage<(Of <(<'Gray, Byte>)>)>
The optional mask, can be null if not needed
keyPoints
Type: Emgu.CV.OpenCL..::..OclMat<(Of <(<'Single>)>)>
The keypoint where the descriptor will be computed from. The order of the keypoints might be changed unless the GPU_SURF detector is UP-RIGHT.

Return Value

Type: OclMat<(Of <(<'Single>)>)>
The image features founded on the keypoint location

See Also