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Applies Laplacian operator to the GpuMat

Namespace: Emgu.CV.GPU
Assembly: Emgu.CV.GPU (in Emgu.CV.GPU.dll) Version: 2.4.10.1935 (2.4.10.1935)

Syntax

C#
public static void Laplacian(
	IntPtr src,
	IntPtr dst,
	int ksize,
	double scale,
	BORDER_TYPE borderType,
	IntPtr stream
)
Visual Basic
Public Shared Sub Laplacian ( 
	src As IntPtr,
	dst As IntPtr,
	ksize As Integer,
	scale As Double,
	borderType As BORDER_TYPE,
	stream As IntPtr
)
Visual C++
public:
static void Laplacian(
	IntPtr src, 
	IntPtr dst, 
	int ksize, 
	double scale, 
	BORDER_TYPE borderType, 
	IntPtr stream
)
F#
static member Laplacian : 
        src : IntPtr * 
        dst : IntPtr * 
        ksize : int * 
        scale : float * 
        borderType : BORDER_TYPE * 
        stream : IntPtr -> unit 

Parameters

src
Type: System..::..IntPtr
The source GpuMat
dst
Type: System..::..IntPtr
The resulting GpuMat
ksize
Type: System..::..Int32
Either 1 or 3
scale
Type: System..::..Double
Optional scale. Use 1.0 for default
borderType
Type: Emgu.CV.CvEnum..::..BORDER_TYPE
The border type.
stream
Type: System..::..IntPtr
Use a Stream to call the function asynchronously (non-blocking) or IntPtr.Zero to call the function synchronously (blocking).

See Also