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Create a GpuMat from the specific region of mat. The data is shared between the two GpuMat

Namespace: Emgu.CV.GPU
Assembly: Emgu.CV.GPU (in Emgu.CV.GPU.dll) Version: 2.4.10.1935 (2.4.10.1935)

Syntax

C#
public GpuMat(
	GpuMat<TDepth> mat,
	MCvSlice rowRange,
	MCvSlice colRange
)
Visual Basic
Public Sub New ( 
	mat As GpuMat(Of TDepth),
	rowRange As MCvSlice,
	colRange As MCvSlice
)
Visual C++
public:
GpuMat(
	GpuMat<TDepth>^ mat, 
	MCvSlice rowRange, 
	MCvSlice colRange
)
F#
new : 
        mat : GpuMat<'TDepth> * 
        rowRange : MCvSlice * 
        colRange : MCvSlice -> GpuMat

Parameters

mat
Type: Emgu.CV.GPU..::..GpuMat<(Of <(<'TDepth>)>)>
The matrix where the region is extracted from
rowRange
Type: Emgu.CV.Structure..::..MCvSlice
The row range. Use MCvSlice.WholeSeq for all rows.
colRange
Type: Emgu.CV.Structure..::..MCvSlice
The column range. Use MCvSlice.WholeSeq for all columns.

See Also