http://www.emgu.com
DST[x,y] = SRC[xmap[x,y],ymap[x,y]] with bilinear interpolation.

Namespace: Emgu.CV.GPU
Assembly: Emgu.CV.GPU (in Emgu.CV.GPU.dll) Version: 2.4.10.1935 (2.4.10.1935)

Syntax

C#
public static void Remap(
	IntPtr src,
	IntPtr dst,
	IntPtr xmap,
	IntPtr ymap,
	INTER interpolation,
	BORDER_TYPE borderMode,
	MCvScalar borderValue,
	IntPtr stream
)
Visual Basic
Public Shared Sub Remap ( 
	src As IntPtr,
	dst As IntPtr,
	xmap As IntPtr,
	ymap As IntPtr,
	interpolation As INTER,
	borderMode As BORDER_TYPE,
	borderValue As MCvScalar,
	stream As IntPtr
)
Visual C++
public:
static void Remap(
	IntPtr src, 
	IntPtr dst, 
	IntPtr xmap, 
	IntPtr ymap, 
	INTER interpolation, 
	BORDER_TYPE borderMode, 
	MCvScalar borderValue, 
	IntPtr stream
)
F#
static member Remap : 
        src : IntPtr * 
        dst : IntPtr * 
        xmap : IntPtr * 
        ymap : IntPtr * 
        interpolation : INTER * 
        borderMode : BORDER_TYPE * 
        borderValue : MCvScalar * 
        stream : IntPtr -> unit 

Parameters

src
Type: System..::..IntPtr
The source GpuMat. Supports CV_8UC1, CV_8UC3 source types.
dst
Type: System..::..IntPtr
The dstination GpuMat. Supports CV_8UC1, CV_8UC3 source types.
xmap
Type: System..::..IntPtr
The xmap. Supports CV_32FC1 map type.
ymap
Type: System..::..IntPtr
The ymap. Supports CV_32FC1 map type.
interpolation
Type: Emgu.CV.CvEnum..::..INTER
Interpolation type.
borderMode
Type: Emgu.CV.CvEnum..::..BORDER_TYPE
Border mode. Use BORDER_CONSTANT for default.
borderValue
Type: Emgu.CV.Structure..::..MCvScalar
The value of the border.
stream
Type: System..::..IntPtr
Use a Stream to call the function asynchronously (non-blocking) or IntPtr.Zero to call the function synchronously (blocking).

See Also