http://www.emgu.com Namespace: Emgu.CV
Assembly: Emgu.CV (in Emgu.CV.dll) Version: 2.4.2.1777 (2.4.2.1777)
[Missing <summary> documentation for "M:Emgu.CV.HOGDescriptor.Compute(Emgu.CV.Image{Emgu.CV.Structure.Bgr,System.Byte},System.Drawing.Size,System.Drawing.Size,System.Drawing.Point[])"]
Assembly: Emgu.CV (in Emgu.CV.dll) Version: 2.4.2.1777 (2.4.2.1777)
Syntax
C# |
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public float[] Compute( Image<Bgr, byte> image, Size winStride, Size padding, Point[] locations ) |
Visual Basic |
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Public Function Compute ( _ image As Image(Of Bgr, Byte), _ winStride As Size, _ padding As Size, _ locations As Point() _ ) As Single() |
Visual C++ |
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public: array<float>^ Compute( Image<Bgr, unsigned char>^ image, Size winStride, Size padding, array<Point>^ locations ) |
Parameters
- image
- Type: Emgu.CV..::..Image<(Of <(<'Bgr, Byte>)>)>
The image
- winStride
- Type: System.Drawing..::..Size
Window stride. Must be a multiple of block stride. Use Size.Empty for default
- padding
- Type: System.Drawing..::..Size
Padding. Use Size.Empty for default
- locations
- Type: array<System.Drawing..::..Point>[]()[][]
Locations for the computation. Can be null if not needed