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Convert this GpuMat to different depth

Namespace: Emgu.CV.GPU
Assembly: Emgu.CV.GPU (in Emgu.CV.GPU.dll) Version: 2.4.2.1777 (2.4.2.1777)

Syntax

C#
public GpuMat<TOtherDepth> Convert<TOtherDepth>(
	Stream stream
)
where TOtherDepth : new()
Visual Basic
Public Function Convert(Of TOtherDepth As New) ( _
	stream As Stream _
) As GpuMat(Of TOtherDepth)
Visual C++
public:
generic<typename TOtherDepth>
where TOtherDepth : gcnew()
GpuMat<TOtherDepth>^ Convert(
	Stream^ stream
)

Parameters

stream
Type: Emgu.CV.GPU..::..Stream
Use a Stream to call the function asynchronously (non-blocking) or null to call the function synchronously (blocking).

Type Parameters

TOtherDepth
The depth type to convert to

Return Value

GpuMat of different depth

See Also