http://www.emgu.com
Multiplies GpuMat to a scalar (c = a * scalar).

Namespace: Emgu.CV.GPU
Assembly: Emgu.CV.GPU (in Emgu.CV.GPU.dll) Version: 2.4.2.1777 (2.4.2.1777)

Syntax

C#
public static void Multiply(
	IntPtr a,
	MCvScalar scalar,
	IntPtr c,
	IntPtr stream
)
Visual Basic
Public Shared Sub Multiply ( _
	a As IntPtr, _
	scalar As MCvScalar, _
	c As IntPtr, _
	stream As IntPtr _
)
Visual C++
public:
static void Multiply(
	IntPtr a, 
	MCvScalar scalar, 
	IntPtr c, 
	IntPtr stream
)

Parameters

a
Type: System..::..IntPtr
The first GpuMat to be element-wise multiplied.
scalar
Type: Emgu.CV.Structure..::..MCvScalar
The scalar to be multiplied
c
Type: System..::..IntPtr
The result of the GpuMat mutiplied by the scalar
stream
Type: System..::..IntPtr
Use a Stream to call the function asynchronously (non-blocking) or IntPtr.Zero to call the function synchronously (blocking).

See Also