http://www.emgu.com
Assembly: Emgu.CV.GPU (in Emgu.CV.GPU.dll) Version: 2.4.2.1777 (2.4.2.1777)
Calculates per-element bit-wise logical or a GpuMat and a scalar:
dst(I)=src1(I) | scalar
In the case of a floating-point GpuMat its bit representation is used for the operation.
Namespace: Emgu.CV.GPUAssembly: Emgu.CV.GPU (in Emgu.CV.GPU.dll) Version: 2.4.2.1777 (2.4.2.1777)
Syntax
C# |
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public static void BitwiseOr( IntPtr src1, MCvScalar scalar, IntPtr dst, IntPtr stream ) |
Visual Basic |
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Public Shared Sub BitwiseOr ( _ src1 As IntPtr, _ scalar As MCvScalar, _ dst As IntPtr, _ stream As IntPtr _ ) |
Visual C++ |
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public: static void BitwiseOr( IntPtr src1, MCvScalar scalar, IntPtr dst, IntPtr stream ) |
Parameters
- src1
- Type: System..::..IntPtr
The first source GpuMat
- scalar
- Type: Emgu.CV.Structure..::..MCvScalar
The scalar
- dst
- Type: System..::..IntPtr
The destination GpuMat
- stream
- Type: System..::..IntPtr
Use a Stream to call the function asynchronously (non-blocking) or IntPtr.Zero to call the function synchronously (blocking).