http://www.emgu.com
Assembly: Emgu.CV.GPU (in Emgu.CV.GPU.dll) Version: 2.4.2.1777 (2.4.2.1777)
Subtracts one matrix from another (c = a - b).
Namespace: Emgu.CV.GPUAssembly: Emgu.CV.GPU (in Emgu.CV.GPU.dll) Version: 2.4.2.1777 (2.4.2.1777)
Syntax
C# |
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public static void Subtract( IntPtr a, IntPtr b, IntPtr c, IntPtr mask, IntPtr stream ) |
Visual Basic |
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Public Shared Sub Subtract ( _ a As IntPtr, _ b As IntPtr, _ c As IntPtr, _ mask As IntPtr, _ stream As IntPtr _ ) |
Visual C++ |
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public: static void Subtract( IntPtr a, IntPtr b, IntPtr c, IntPtr mask, IntPtr stream ) |
Parameters
- a
- Type: System..::..IntPtr
The matrix where subtraction take place
- b
- Type: System..::..IntPtr
The matrix to be substracted
- c
- Type: System..::..IntPtr
The result of a - b
- mask
- Type: System..::..IntPtr
The optional mask that is used to select a subarray. Use IntPtr.Zero if not needed
- stream
- Type: System..::..IntPtr
Use a Stream to call the function asynchronously (non-blocking) or IntPtr.Zero to call the function synchronously (blocking).