A GpuMat, use the generic version if possible. The non generic version is good for use as buffer in stream calls.

Namespace: Emgu.CV.GPU
Assembly: Emgu.CV.GPU (in Emgu.CV.GPU.dll) Version: (


public class GpuMat : UnmanagedObject
Visual Basic
Public Class GpuMat _
	Inherits UnmanagedObject
Visual C++
public ref class GpuMat : public UnmanagedObject

Inheritance Hierarchy

See Also