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Fill the (3x3) rotation matrix with the value such that it represent the quaternions

Namespace: Emgu.CV
Assembly: Emgu.CV (in Emgu.CV.dll) Version: 2.4.2.1777 (2.4.2.1777)

Syntax

C#
public void GetRotationMatrix(
	Matrix<double> rotation
)
Visual Basic
Public Sub GetRotationMatrix ( _
	rotation As Matrix(Of Double) _
)
Visual C++
public:
void GetRotationMatrix(
	Matrix<double>^ rotation
)

Parameters

rotation
Type: Emgu.CV..::..Matrix<(Of <(<'Double>)>)>
The (3x3) rotation matrix which values will be set to represent this quaternions

See Also