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BoostDescDescriptorTypeBgmHard Field

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BGM_HARD refers to same BGM but use different type of gradient binning. In the BGM_HARD that use ASSIGN_HARD binning type the gradient is assigned to the nearest orientation bin.

Namespace:  Emgu.CV.XFeatures2D
Assembly:  Emgu.CV.World.NetStandard (in Emgu.CV.World.NetStandard.dll) Version: 1.0.0
Syntax
public const BoostDescDescriptorType BgmHard = 101

Field Value

Type: BoostDescDescriptorType
See Also