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* 2017-03-06 We had a few inquiries asking if the 3.1.0-r16.12 UWP / Windows Phone release can be run on '''XBox One'''. The answer is '''YES''', our demo program can run on an XBox One under Dev Mode!
* 2017-03-06 We had a few inquiries asking if the 3.1.0-r16.12 UWP / Windows Phone release can be run on '''XBox One'''. The answer is '''YES''', our demo program can run on an XBox One under Dev Mode!
* 2017-01-08 The [[GIT | git repository]] has been moved from Sourceforge to [https://github.com/emgucv GitHub ]. We will use [https://github.com/emgucv/emgucv/issues Github for bug tracking] in the future. Due to the overwhelming amount of Spam on the Discussion forum, if you are a new user making a first post, you will need to wait for our approval before it can appear on the forum. Sorry for the inconvenience.
* 2017-01-08 The [[GIT | git repository]] has been moved from Sourceforge to [https://github.com/emgucv GitHub ]. We will use [https://github.com/emgucv/emgucv/issues Github for bug tracking] in the future. Due to the overwhelming amount of Spam on the Discussion forum, if you are a new user making a first post, you will need to wait for our approval before it can appear on the forum. Sorry for the inconvenience.
* 2016-12-17 [[Version_History#Emgu.CV-3.1.0-r16.12|Emgu.CV-3.1.0-r16.12]] release is available in [[Sourceforge-url | sourceforge]]. This version added '''UWP support''' for Windows Phone commercial license. See [[Version_History#Emgu.CV-3.1.0-r16.12|change log and known issues]].
* 2016-05-01 [[Version_History#Emgu.CV-3.1.0|Emgu.CV-3.1.0]] for Xamarin is now also available to be purchased in [https://components.xamarin.com/view/emgucv-v3 Xamarin Component Store]. Demo version that supports Android x86 and iOS simulator can be downloaded for free.
* 2016-02-06 [[Version_History#Emgu.CV-3.1.0|Emgu.CV-3.1.0]] final release is available in [[Sourceforge-url | sourceforge]]. This version added '''64 bit Android (x86_64, arm64_v8) support''' for Xamarin. See [[Version_History#Emgu.CV-3.1.0|change log and known issues]].
* 2015-07-12 [[Version_History#Emgu.CV-3.0.0|Emgu.CV-3.0.0]] final release is available in [[Sourceforge-url | sourceforge]]. This is the first stable release based on Open CV 3.0 final. See [[Version_History#Emgu.CV-3.0.0|change log and known issues]].
* 2015-05-17 [[Version_History#Emgu.CV-3.0.0-rc1|Emgu.CV-3.0.0-rc1]] is available in [[Sourceforge-url | sourceforge]]. This version adds support for '''Windows Phone''' (8.1 is required) and '''Unity 5.0'''. See [[Version_History#Emgu.CV-3.0.0-rc1|change log and known issues]].
* 2015-03-08 Added support for '''[http://www.raspberrypi.org/raspberry-pi-2-on-sale/ Raspberry Pi 2]'''. Build instruction is available [[Download_And_Installation#Linux | here]]. Happy hacking with this credit card size quad-core computer for only $35 !!!
* 2015-01-17 Added '''64bit iOS support''' (through Xamarin iOS unified SDK). The iOS packages (2.4.10-unified & 3.0.0-beta-unified) are available for download for Emgu CV iOS commercial license owners.
* 2014-12-06 [[Version_History#Emgu.CV-3.0.0-aplha|Emgu.CV-3.0.0-alpha]] is available in [[Sourceforge-url | sourceforge]]. See [[Version_History#Emgu.CV-3.0.0-alpha|change log and known issues]].
* 2014-12-06 [[Version_History_2.x#Emgu.CV-2.4.10|Emgu.CV-2.4.10]] is available in [[Sourceforge-url | sourceforge]]. See [[Version_History_2.x#Emgu.CV-2.4.10|change log and known issues]].
* 2013-08-31 Added support to '''Windows 8 Store App''' (x86, x64) as part of Windows commercial release. Android version is now stable for commercial release.
* 2012-09-16 [[Version_History_2.x#Emgu.CV-2.4.2|Emgu.CV-2.4.2]] is available in [[Sourceforge-url | sourceforge]]. See [[Version_History_2.x#Emgu.CV-2.4.2|change log and known issues]].
* 2012-05-26 [[Version_History_2.x#Emgu.CV-2.4.0|Emgu.CV-2.4.0]] is available in [[Sourceforge-url | sourceforge]]. '''This version adds support for [[Emgu CV for iOS | iOS]] and [[Emgu CV for Android| Android]]'''. See [[Version_History_2.x#Emgu.CV-2.4.0|change log and known issues]].
* 2011-08-20 [[Version_History_2.x#Emgu.CV-2.3.0|Emgu.CV-2.3.0]] is available in [[Sourceforge-url | sourceforge]]. See [[Version_History_2.x#Emgu.CV-2.3.0|change log and known issues]].
* 2011-02-05 [[Version_History_2.x#Emgu.CV-2.2.1|Emgu.CV-2.2.1.1150]] is available in [[Sourceforge-url | sourceforge]]. See [[Version_History_2.x#Emgu.CV-2.2.1|change log and known issues]].
* 2010-12-15 [[Version_History_2.x#Emgu.CV-2.2.0.0|Emgu.CV-2.2.0.1010]] is available in [[Sourceforge-url | sourceforge]]. See [[Version_History_2.x#Emgu.CV-2.2.0.0|change log and known issues]].
* 2010-04-06 [[Version_History_2.x#Emgu.CV-2.1.0.0|Emgu.CV-2.1.0.0]] is available in [[Sourceforge-url | sourceforge]]. It is released on the same day as OpenCV 2.1! In this release we have keep up our cross platform promise and release binaries for 64-bit windows, as well as 32 & 64 bit debian package for Unbuntu and 32 bit rpm package for Fedora 12! See [[Version_History_2.x#Emgu.CV-2.1.0.0|change log and known issues]].
* 2009-10-25 [[Version_History_2.x#Emgu.CV-2.0.1.0|Emgu.CV-2.0.1.0]] is available in [[Sourceforge-url | sourceforge]]. Welcome to the first .NET wrapper that is compatible with OpenCV 2.0! See [[Version_History_2.x#Emgu.CV-2.0.1.0|change log and known issues]].
* 2009-07-12 [[Version_History_2.x#Emgu.CV-2.0.0.0_Alpha|Emgu.CV-2.0.0.0 Alpha]] is available in [[Sourceforge-url | sourceforge]]. This version is built with OpenCV SVN 1918 and is not recommend for production environment. See  [[Version_History_2.x#Emgu.CV-2.0.0.0_Alpha|change log and known issues]].
* 2009-02-25 [[Version_History_1.x#Emgu.CV-1.5.0.0|Emgu.CV-1.5.0.0]] is available in [[Sourceforge-url | sourceforge]]. See [[Version_History_1.x#Emgu.CV-1.5.0.0|change log and known issues]].
* 2008-11-24 [[Version_History_1.x#Emgu.CV-1.4.0.0|Emgu.CV-1.4.0.0]] is available in [[Sourceforge-url | sourceforge]]. See [[Version_History_1.x#Emgu.CV-1.4.0.0|change log and known issues]].
* 2008-09-02 [[Version_History_1.x#Emgu.CV-1.3.0.0|Emgu.CV-1.3.0.0]] is available in [[Sourceforge-url | sourceforge]]. See [[Version_History_1.x#Emgu.CV-1.3.0.0|change log]].
* 2008-05-24 [[Version_History_1.x#Emgu.CV-1.2.2.0|Emgu.CV-1.2.2.0]] is available in [[Sourceforge-url | sourceforge]]. See [[Version_History_1.x#Emgu.CV-1.2.2.0|change log]].
* 2008-05-10 [http://www.emgu.com/forum Emgu CV Discussion Forum] is available at http://www.emgu.com/forum
* [[Emgu CV News Archieve | News Archieve ]]
* [[Emgu CV News Archieve | News Archieve ]]



Revision as of 14:51, 21 January 2021

Emgu CV is a cross platform .Net wrapper to the OpenCV image processing library. Allowing OpenCV functions to be called from .NET compatible languages. The wrapper can be compiled by Visual Studio and Unity, it can run on Windows, Linux, Mac OS, iOS and Android.

Latest News

Platform Features

Windows

Name Emgu CV (Open Source) Emgu CV for Windows (Commercial Optimized) Emgu CV for Unity
Development tools Visual Studio 2017 and up Visual Studio 2017 and up Visual Studio 2017 and up Unity 3D 2019.4 and up
Platform Windows Windows UWP / Windows 8.1 Store app Windows Desktop Standalone
Supported CPU Architecture i386, x64 i386, x64 i386, x64 i386 (Editor & Standalone), x64 (Standalone)
CUDA GPU Processing X X
OpenCL (GPU&CPU) X
Tesseract OCR
Compiled with IPP & code dispatch X X X
Exception Handling
Debugger Visualizer X X
Emgu.CV.UI X X
License GPL Commercial License Commercial License
  • Windows UWP version is included in the Windows Commercial release
  • Windows Phone is no longer supported

Mobile Devices

Name Emgu CV for Xamarin iOS Emgu CV for Xamarin Android Emgu CV for UWP Emgu CV for Unity
Requirement Visual Studio 2017+ for Mac (recommended) or Windows Visual Studio 2017+ for Windows or Mac Visual Studio 2017+ Unity 3D 2019.4
Platform iOS (iPhone, IPad, IPod Touch) Android UWP iOS (iPhone, IPad, IPod Touch) Android Windows UWP
Supported Device armv7, armv7a, arm64 armeabi, armeabi-v7a, arm64-v8a, x86, x86_64 arm, x86, x64 armv7, armv7a, arm64 armeabi-v7a, x86 arm, x86, x86_64
Supported Simulator i386, x64 armeabi, armeabi-v7a, arm64-v8a, x86, x86_64 x86 i386 armeabi-v7a, x86 x86, x86_64
CUDA GPU Processing X X X X X X
OpenCL 1.2 (GPU&CPU) X (on supported devices) X X (on supported devices) X
Tesseract OCR
Exception Handling
License Commercial License Commercial License Commercial License Commercial License

Mac OS, Linux, Unix

The commercial release include prebuild binary for OSX. For Linux and Unix platform, you need to compile the binary from source.

Name Emgu CV (Open Source) Emgu CV for OSX, Linux Unix(Commercial License) Emgu CV for Unity
Development Tools Xamarin Studio or MonoDevelop Visual Studio for Mac or Xamarin Studio Unity 3D Pro v5.1
OSX x86 & x64 (Editor & Standalone)
Linux, Unix X
CUDA GPU Processing X X X
OpenCL (GPU&CPU)
Tesseract OCR
Exception Handling
License GPL Commercial License Commercial License

Advantage of Emgu CV

Cross Platform

Emgu CV is written entirely in C#. The benefit is that it can be compiled in Mono and therefore is able to run on any platform Mono supports, including iOS, Android, Windows Phone, Mac OS X and Linux. A lot of efforts has been spent to have a pure C# implementation since the headers have to be ported, compared with managed C++ implementation where header files can simply be included. But it is well worth it if you see Emgu CV running on Fedora 10! Plus it always gives you the comfort knowing that your code is cross-platform.

Cross Language and comes with example code

Emgu CV can be used from several different languages, including C#, VB.NET, C++ and IronPython. On this wiki, we provide examples for all those languages, which are available from the Examples section on Tutorial page. Our Discussion Forum is also available if you have any questions related to your favourite programming language.

Other Advantages