Tutorial

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Namespace

Emgu

All libraries provided by Emgu™ use the namespace Emgu.

Emgu.CV

The Emgu.CV namespace implement wrapper functions for OpenCV

Emgu.CV.CvInvoke class

This class is written to provided a way to directly invoke opencv function within .NET languages. Each method in this class corresponds to the same function in opencv. For example, a call to

CvInvoke.cvCreateImage(new MCvSize(400, 300), CvEnum.IPL_DEPTH.IPL_DEPTH_8U, 1); 

is equivalent to calling the function in opencv

cvCreateImage(cvSize(400, 300), IPL_DEPTH_8U, 1); 

Both of which create a 400x300 single-channel image of 8-bit depth.

Emgu.CV.CvEnum namespace

This namespace provides direct mapping to opencv enumerations. For example, CvEnum.IPL_DEPTH.IPL_DEPTH_8U is equivalent to the value in opencv IPL_DEPTH_8U . Both of which equals 8.

Emgu.CV.Mxxx Structure

This type of structure is a direct mapping to opencv structures. For example

  • MIplImage is equivalent to IplImage structure in opencv
  • MCvMat is equivalent to CvMat structure
  • Mxxxx is equivalent to xxxx structure

Working with images

Creating Image

Although it is possible to create image by calling CvInvoke.cvCreateImage, we suggest using the generic class Image< Color, Depth> for image creation. There are serveral advantage of using the Managed Image<Color, Depth> class, among those are

  • Memory is automatically released when the garbage collector dispose the Image< Color, Depth> Object
  • Image< Color, Depth> class contains advanced method that is not available on OpenCV, for example, generic operation

To create an 480x320 image with Bgr color and 8-bit unsigned value, in C# you can call

Image<Bgr, Byte> img1 = new Image<Bgr, Byte>(480, 320);

Note that the image initialized this way contains random pixel values, if you wants to specify the background value of the image, let's say in Blue, in C# you write

Image<Bgr, Byte> img1 = new Image<Bgr, Byte>(480, 320, new Bgr(255, 0, 0));

Creating image from file is also simple, in C# just call

Image<Bgr, Byte> img1 = new Image<Bgr, Byte>("MyImage.jpg");

assuming the image file is call "MyImage.jpg"

Image Color

Image Color is specified using the first generic parameter Color Available Color Types are:

  • Gray
  • Bgr (Blue Green Red)
  • Hsv (Hue Satuation value)

Image Depth

Image Depth is specified using the second generic parameter Depth Available Color Depths are:

  • Byte
  • Single (float)

Generic Operation

One of the advantage of using Emgu CV is that you can perform generic operations on pixel values.

It's best if I demostrate this using with example. Suppose we have an gray scale image of bytes

Image<Gray, Byte> img1 = new Image<Gray, Byte>(400, 300, new Gray(30));

To invert all the pixels in this image we can call the function using plain old CvInvoke

Image<Gray, Byte> img2 = img1.Not();

As an alternative, we can also use the generic method Convert available from the Image< Color, Depth> class

Image<Gray, Byte> img3 = img1.Convert<Byte>( delegate(Byte b) { return (Byte) (255-b); } );

The resulting image img2 and img3 contains the same value for each pixel. At first glance it wouldn't seems to be a big deal when using generic operations by the above example. Since opencv already has an implementation of the Not function and performance-wise it is better than the generic version of the equailent Convert function call.

... to be continute

Examples

Hello, World

We will start by the Hello World sample, written in C#


String win1 = "Test Window"; //The name of the window

CvInvoke.cvNamedWindow(win1); //Create the window using the specific name


using (Image<Bgr, Byte> img = new Image<Bgr, byte>(400, 200, new Bgr(255, 0, 0))) //Create an image of 400x200 of Blue color

using (Font f = new Font(CvEnum.FONT.CV_FONT_HERSHEY_COMPLEX, 1.0, 1.0)) //Create the font

{

img.Draw("Hello, world", f, new Point2D<int>(10, 80), new Bgr(0, 255, 0)); //Draw "Hello, world." on the image using the specific font


CvInvoke.cvShowImage(win1, img.Ptr); //Show the image

CvInvoke.cvWaitKey(0); //Wait for the key pressing event

CvInvoke.cvDestroyWindow(win1); //Destory the window

}


The above code will create an image of 400x200 with blue background color and the charaters "Hello, world" on the forground and displayed the image in a window call "Test Window".