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StructuredEdgeDetection Class
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Class implementing edge detection algorithm from Piotr Dollár and C Lawrence Zitnick. Structured forests for fast edge detection. In Computer Vision (ICCV), 2013 IEEE International Conference on, pages 1841–1848. IEEE, 2013.
Inheritance Hierarchy

Namespace: Emgu.CV.XImgproc
Assembly: Emgu.CV.World (in Emgu.CV.World.dll) Version: 3.2.0.2682 (3.2.0.2682)
Syntax
public class StructuredEdgeDetection : UnmanagedObject

The StructuredEdgeDetection type exposes the following members.

Constructors
  NameDescription
Public methodStructuredEdgeDetection
Initializes a new instance of the StructuredEdgeDetection class
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Properties
  NameDescription
Public propertyPtr
Pointer to the unmanaged object
(Inherited from UnmanagedObject.)
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Methods
  NameDescription
Public methodDetectEdges
The function detects edges in src and draw them to dst. The algorithm underlies this function is much more robust to texture presence, than common approaches, e.g. Sobel
Public methodDispose
The dispose function that implements IDisposable interface
(Inherited from DisposableObject.)
Protected methodDisposeObject
Release the unmanaged memory associated with this object.
(Overrides DisposableObjectDisposeObject.)
Public methodEquals (Inherited from Object.)
Protected methodFinalize
Destructor
(Inherited from DisposableObject.)
Public methodGetHashCode (Inherited from Object.)
Public methodGetType (Inherited from Object.)
Protected methodMemberwiseClone (Inherited from Object.)
Protected methodReleaseManagedResources
Release the managed resources. This function will be called during the disposal of the current object. override ride this function if you need to call the Dispose() function on any managed IDisposable object created by the current object
(Inherited from DisposableObject.)
Public methodToString (Inherited from Object.)
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Fields
  NameDescription
Protected field_ptr
A pointer to the unmanaged object
(Inherited from UnmanagedObject.)
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See Also