Click or drag to resize
CvInvokeFilterSpeckles Method
Filters off small noise blobs (speckles) in the disparity map.

Namespace: Emgu.CV
Assembly: Emgu.CV.World (in Emgu.CV.World.dll) Version: (
public static void FilterSpeckles(
	IInputOutputArray img,
	double newVal,
	int maxSpeckleSize,
	double maxDiff,
	IInputOutputArray buf = null


Type: Emgu.CVIInputOutputArray
The input 16-bit signed disparity image
Type: SystemDouble
The disparity value used to paint-off the speckles
Type: SystemInt32
The maximum speckle size to consider it a speckle. Larger blobs are not affected by the algorithm
Type: SystemDouble
Maximum difference between neighbor disparity pixels to put them into the same blob. Note that since StereoBM, StereoSGBM and may be other algorithms return a fixed-point disparity map, where disparity values are multiplied by 16, this scale factor should be taken into account when specifying this parameter value.
buf (Optional)
Type: Emgu.CVIInputOutputArray
The optional temporary buffer to avoid memory allocation within the function.
See Also