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Viz3d Class
http://www.emgu.com
Represents a 3D visualizer window.
Inheritance Hierarchy

Namespace: Emgu.CV
Assembly: Emgu.CV.World (in Emgu.CV.World.dll) Version: 3.2.0.2682 (3.2.0.2682)
Syntax
public class Viz3d : UnmanagedObject

The Viz3d type exposes the following members.

Constructors
  NameDescription
Public methodViz3d
Create a new 3D visualizer windows
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Properties
  NameDescription
Public propertyPtr
Pointer to the unmanaged object
(Inherited from UnmanagedObject.)
Public propertyWasStopped
Returns whether the event loop has been stopped.
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Methods
  NameDescription
Public methodDispose
The dispose function that implements IDisposable interface
(Inherited from DisposableObject.)
Protected methodDisposeObject
Release the unmanaged memory associated with this Viz3d object
(Overrides DisposableObjectDisposeObject.)
Public methodEquals (Inherited from Object.)
Protected methodFinalize
Destructor
(Inherited from DisposableObject.)
Public methodGetHashCode (Inherited from Object.)
Public methodGetType (Inherited from Object.)
Protected methodMemberwiseClone (Inherited from Object.)
Protected methodReleaseManagedResources
Release the managed resources. This function will be called during the disposal of the current object. override ride this function if you need to call the Dispose() function on any managed IDisposable object created by the current object
(Inherited from DisposableObject.)
Public methodRemoveWidget
Removes a widget from the window.
Public methodSetBackgroundMeshLab
Set the background color
Public methodSetWidgetPose
Sets pose of a widget in the window.
Public methodShowWidget
Show a widget in the window
Public methodSpin
The window renders and starts the event loop.
Public methodSpinOnce
Starts the event loop for a given time.
Public methodToString (Inherited from Object.)
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Fields
  NameDescription
Protected field_ptr
A pointer to the unmanaged object
(Inherited from UnmanagedObject.)
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See Also