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MotionSaliency Class
http://www.emgu.com
detect salient objects over time (hence also over frame)
Inheritance Hierarchy

Namespace:  Emgu.CV.Saliency
Assembly:  Emgu.CV.World (in Emgu.CV.World.dll) Version: 3.3.0.2824 (3.3.0.2824)
Syntax
public abstract class MotionSaliency : Saliency

The MotionSaliency type exposes the following members.

Constructors
  NameDescription
Protected methodMotionSaliency
constructor
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Properties
  NameDescription
Public propertyAlgorithmPtr
pointer to the saliency object
(Inherited from Saliency.)
Public propertyPtr
Pointer to the unmanaged object
(Inherited from UnmanagedObject.)
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Methods
  NameDescription
Public methodCompute
Performs all the operations, according to the specific algorithm created, to obtain the saliency map.
(Inherited from Saliency.)
Public methodDispose
The dispose function that implements IDisposable interface
(Inherited from DisposableObject.)
Protected methodDisposeObject
dispose
(Inherited from Saliency.)
Public methodEquals (Inherited from Object.)
Protected methodFinalize
Destructor
(Inherited from DisposableObject.)
Public methodGetHashCode (Inherited from Object.)
Public methodGetType (Inherited from Object.)
Protected methodMemberwiseClone (Inherited from Object.)
Protected methodReleaseManagedResources
Release the managed resources. This function will be called during the disposal of the current object. override ride this function if you need to call the Dispose() function on any managed IDisposable object created by the current object
(Inherited from DisposableObject.)
Public methodToString (Inherited from Object.)
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Fields
  NameDescription
Protected field_ptr
A pointer to the unmanaged object
(Inherited from UnmanagedObject.)
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See Also