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TonemapReinhard Constructor
Creates TonemapReinhard object.

Namespace:  Emgu.CV
Assembly:  Emgu.CV.World (in Emgu.CV.World.dll) Version: (
public TonemapReinhard(
	float gamma = 1f,
	float intensity = 0f,
	float lightAdapt = 1f,
	float colorAdapt = 0f


gamma (Optional)
Type: SystemSingle
gamma value for gamma correction
intensity (Optional)
Type: SystemSingle
result intensity in [-8, 8] range. Greater intensity produces brighter results.
lightAdapt (Optional)
Type: SystemSingle
light adaptation in [0, 1] range. If 1 adaptation is based only on pixel value, if 0 it's global, otherwise it's a weighted mean of this two cases.
colorAdapt (Optional)
Type: SystemSingle
chromatic adaptation in [0, 1] range. If 1 channels are treated independently, if 0 adaptation level is the same for each channel.
See Also